Commit graph

216 commits

Author SHA1 Message Date
CRT
cdaecc2afb chrome guard: a zombie counts as ended (an orphan's new parent in a container whose PID 1 is no init never reaps it, and kill(pid, 0) still succeeds), so the reaper reports it and the real-process test passes on the Linux runner 2026-10-15 00:49:56 +08:00
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c3b1e8c370 release candidates: every push to main runs the full CI, the acceptance matrix and the Linux / Windows installer builds in parallel (ci.yml) and records the green result per commit as the draft rc-<sha> (green.json last); a version-only bump commit (proven file by file with the version writers) reuses its parent's CI and matrix and rebuilds only the installers; a v* tag only promotes the candidate (release.yml), fails fast on a red or missing commit; acceptance runs carry a CLI key; tools/release.ts does the whole release on the Mac (bump, CHANGELOG cut, fast gate, push, tag, Mac build + notarize in parallel with Forgejo, cached macOS acceptance, add, verify, publish with one upload of the Mac files, /Applications update, npm commands) and --rehearsal; DMG notarization runs while the app and updater bundle are checked; rehearsal channel on the VDS; docs 2026-10-15 00:42:50 +08:00
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89d94d6993 console Chrome never outlives its run: exit kills it, SIGINT / SIGTERM / SIGHUP close it gracefully, a detached watchdog ends it when the parent dies (SIGKILL included; a reused pid is never killed); every start ends headless orphans on storebound profiles and names orphaned windows; headless runs on macOS prefer Chromium / Chrome for Testing over Google Chrome.app (an orphan kept the owner's Chrome from opening from the Dock); console fill closes the window on errors; pitfall 68; tests 2026-10-15 00:28:32 +08:00
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2b07f56673 capability check: a checkout without .entitlements is a warning about this checkout only (built from another branch?), naming the current branch and the local branches / worktrees that have an .entitlements file, never a claim about the build; the newest built IPA (highest build number) is read (codesign -d --entitlements on macOS, else the Mach-O signature's entitlements blob) and compared as 'uploaded build N'; without one the output says the App Store Connect API does not expose a build's entitlements; exportedIpas moved to cli/lib/xcode.ts; pitfall 67; tests 2026-10-14 19:17:45 +08:00
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daae3715bf apple signing ensure with automatic signing only adds capabilities (no profiles or certificates; the dry run says so) and lists unused storebound profiles with the exact delete command, never run; every capability write is read back (lag retries, timeout) and fails with the API answers when one did not stick; apple status, signing status and validate compare the App ID, apple.signing.capabilities and the iOS project's entitlements (CODE_SIGN_ENTITLEMENTS too) and name what is missing where; api writes outside a terminal say TTY by design and name the dedicated command; pitfalls 64-66; tests 2026-10-14 19:10:01 +08:00
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357319a775 --json prints only JSON on stdout (withJsonOutput around every command: logs, tables and prompts to stderr; printJson everywhere; test runs every --json command against the fake stores and parses stdout); prices ppp compares like with like: par = the store's own US-equivalent price (Play convertRegionPrices, Apple equalizations; offline base x fx x (1 + VAT) rounded up) scaled by the PPP price level; defaults only lower, only price levels <= 0.5, World Bank high-income at par, CN at par on Apple and skipped on Play, never above par (--only-decreases, --max-ratio, --min-ratio, --max-level, --include-high-income; --floor / --ceiling kept), top-10 revenue market drops > 20 % warned (sales reports, else a static list), unchanged regions out of the sheet; price changes of existing products only with --allow-price-changes, TTY or not (a terminal yes covered them), then their own question listing each old -> new, held section in dry runs (play products, prices import, play / apple subscriptions); pitfalls 61-63; tests 2026-10-14 17:36:00 +08:00
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bab3f63227 whats-new drafts from player-facing notes first (whatsNew.source, docs/RELEASE-<version>.md, the CHANGELOG section of the version or Unreleased; --release, --from-git) and only then from the git log; internal jargon warnings (SDK / vendor names, developer and version-control words, file paths, issue ids, code identifiers) with plain alternatives in the draft and whats-new check, one list in cli/lib/jargon.ts, whatsNew.allowWords keeps a word; skill: write from what players feel, never from commit messages; tests 2026-10-14 14:45:19 +08:00
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e9507d8884 check blocks an apple app without app.copyright (App Store Connect requires it; never filled in automatically); validate reads the live version's copyright and says whether the store has one; round-trip test that the config writers (upsertBlock, upsertNestedString, removeKeyPath) keep unknown keys and comments; tests 2026-10-14 14:37:47 +08:00
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73db689386 privacy manifest discovery skips build-output and copy folders (hidden dirs like .native-build, build, DerivedData, node_modules, dist, Products, built .app / .xcarchive) in scan, check and privacy-manifest: a stale .native-build copy was checked instead of the real ios/ manifest; test 2026-10-14 13:14:49 +08:00
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7219ded3e8 template compliance answers never reach a store: init writes unanswered (dataSafety, appPrivacy, reviewNotes, ageRating, accounts, reviewAccess), older configs are recognised by the template values; check / validate / scan block, play data-safety (also --dry), console plan / fill, apple review-details and appinfo refuse. onboard --declarations replaces them on a live app: name and copyright from the stores (a copyright with a private term is left out), the rows the code proves (scan proposal, sign-up methods from auth code and login SDKs), the rest as one owner question list. play data-safety --dry prints the answers that change (old -> new, account and deletion first) against the last uploaded CSV; pitfall 60; tests 2026-10-14 11:36:30 +08:00
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83c14d3a8e tests: console-fill idmsa frame test waits for the frame, its form and its click log instead of reading them right after the sign-in hint (race under load) 2026-10-14 09:13:04 +08:00
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b29f1c407c apple listing: asking for the version that is in review says it is locked (it said "already exists; a new version needs a higher number"); play images: a listing language missing from languages[] is skipped with the fix instead of stopping the run (play listing pushes its text). Both found by the live dry-run sweep; tests 2026-10-14 08:43:59 +08:00
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2c14e5318a apple: no app info on App Store Connect is a clear error (it crashed apple listing / appinfo with "undefined is not an object (evaluating 'info.id')"); asset uploads use basename (a Windows path sent the whole C:\... path as fileName), reviews send --only and previews names split both separators; tests/matrix-bugs.test.ts 2026-10-14 08:29:31 +08:00
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f58e192001 release acceptance matrix: tools/acceptance.ts runs every user-facing command from the packed npm tarball (npx --package=<tgz> on Node 20 / 22, bun x --bun after bun add <tgz>) in fresh temp folders with a fresh HOME, real piped stdin (n, EOF) and per-cell fake stores over HTTP (STOREBOUND_STORE_MOCK, loopback only); a cell passes only with the expected exit code and no crash text; report -> markdown matrix. Prompts go through stdinIsTTY (STOREBOUND_ASSUME_TTY drives them with piped stdin), STOREBOUND_DESKTOP_APP=none for the install prompt on a machine with the app. release.yml: required acceptance job matrix (Linux + Windows x node20/node22/bun) and report, the matrix attached to the release; ci.yml: the quick subset on Linux and Windows. Scan fixtures for React Native and Expo 2026-10-14 08:29:31 +08:00
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ae681e3ecd release: privacy scan of signed macOS artifacts leaves out Apple code signatures only (copies with codesign --remove-signature on every Mach-O, the DMG's koly signature blob zeroed); any other hit still fails; tests and docs 2026-10-14 08:21:35 +08:00
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3a27c78f49 storebound 0.8.3: prompts read stdin with rt.readLine (node:readline) instead of Bun-only for await (const line of console), which crashed npx storebound desktop on Node/Windows; node-compat test bans Bun-only stdin iteration; Node prompt smoke, also on the Windows release runner 2026-10-14 08:07:40 +08:00
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1f27bfbeed tests copy the demo app as git has it: the example's gitignored .storebound/, renders, frames and video of a local checkout stay out of the temp copy (edit.test.ts failed on a local .storebound/, the boot check's store art case opened a local ios69 render instead of its pulled Play shot) 2026-10-14 06:10:39 +08:00
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658807b219 tests/teaser: the stamp check back in the safe-margin test (typecheck) 2026-10-14 05:49:15 +08:00
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49557b4c74 teaser: no text overflows anywhere: teaser.textCheck(t) checks every visible text node (scroll size within its element, its box inside its card, every card in frame as drawn), render.ts --animatic runs it at every frame of the whole teaser into animatic-checks.json and tests/teaser.test.ts requires zero problems; reject titles shortened ('No demo account', 'Manifest refused'); fixes it found: terminal and pile rows wrap instead of being cut with an ellipsis, the scan findings wrap, the pile shows only the rows that fit whole (no streaming past the edge), caption, edge word, labels and end card line heights fit their glyphs, builds and products push straight in so the terminal stays in frame 2026-10-14 05:47:42 +08:00
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20a764b3ee teaser: the reject shot redone (7-11 s, 4 s): the common rejections storebound catches as real scan finding cards landing one per beat (2.1(a) demo account, 5.1.1(v) account deletion, 5.1.2(i) ATT from tests/fixtures/scan/teaser; ITMS-91064 from the new teaser-manifest fixture), guideline + one plain line each, then our own REJECTED stamp hits the stack on the beat at 9.5 s, no shake (one 4 px 1-frame jolt), a 3% push, the picture darkens into the cut; caption 'Rejected. Again.'; later shots +1.5 s (42.5 s, every cut on a beat, music follows the scenes, a thud per card and a hit on the stamp); render.ts --animatic --range a,b and --sheet a,b,fps, and the reject cards' boxes per frame in animatic-checks.json; tests: real finding lines, beat timing, and every card inside 6% safe margins at every frame 2026-10-14 05:47:42 +08:00
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8a0a05dca2 onboard subscription-level test runs without the art step (--no-art, as the other onboard tests since art pull) 2026-10-14 05:31:02 +08:00
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5ad3c0002d onboard never writes duplicate subscription levels: the App Store groupLevel when it is set and unique in the group, else a stable order (App Store level, higher price per month = higher level, longer period, id) with a note per derived level; assignLevels in cli/lib/onboard.ts, tests with a live-shape App Store group (groupLevel 2 and 1) and Play-only / tied cases 2026-10-14 05:30:15 +08:00
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346bf61166 pitfalls dry-run guard: cli/lib/git-ignore.ts's dry branch returns the planned .gitignore line (the plan, printed by its callers), allowed with the reason 2026-10-14 05:26:14 +08:00
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fb3a7c186b pulled store art never goes into the app repo: art pull --write, init and onboard add the renders folder (relative to the repo root, e.g. /store/renders/) to the repo's .gitignore when git check-ignore says it is not ignored yet, with one line saying so; tests 2026-10-14 05:25:37 +08:00
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81915651bd tests: art_pull in the local-write tools, art_live / art_thumb in the store-only reads, onboard tests without the art step 2026-10-14 05:25:37 +08:00
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00be838b76 store art from the live stores: storebound art pull (App Store screenshot sets and previews per locale and display type from imageAsset.templateUrl at the original size, the App Store icon from the newest build or the public artwork; per Play language icon, feature graphic, phone / 7" / 10" / TV / Wear screenshots as the =s0 originals checked against Play's sha256) into store/renders with pulled.json (sha256, store, URL host, store checksum); upsert (a re-run changes nothing, differing local files kept unless --force, the upload's file of a slot compared: Play .jpg, App Store .png, the App Store icon as a picture); onboard runs it; apple screenshots / previews and play images see unchanged pulled files as the store's own; check: render sources are notes with pulled art; local renders check: pulled files pass, store-empty sets not demanded; art live / thumb / replace; desktop Store art tab: live thumbnails per store, language and set (same / differs / not pulled), Pull from stores, store-only apps read-only, Replace with a file (image_pick, art.replace) in the lightbox and the art editor; boot check store art case; tests/art-pull.test.ts; console parity 76 rows (57 complete, 19 with the reason); store-screenshots skill (pull first for live apps), pitfall 59 2026-10-14 05:25:37 +08:00
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49a73c90e4 bun run ci defers the browser suites and the desktop boot check to Forgejo CI when the 1-minute load is above 2x the cores (deferBrowser in tools/ci-plan.ts, said at the start and in the summary); CI=full forces them, Forgejo runs CI=full 2026-10-14 05:24:38 +08:00
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918146d4a6 CI green on a loaded shared machine: browser suites (now also glyph-ligatures and feature-fit, through the shared launch helper) in one dedicated shard started first at concurrency 2; timeouts scaled by load ÷ cores (tests/helpers/load.ts, max(1-, 5-min average), capped at 5x, logged) for browser tests, waits, launch/close, the other shards' default and the desktop boot check; one retry for a browser test that timed out while the factor was above 2, listed as 'retried under load' in the CI summary, never for an assertion failure; the six-type App Privacy walk no longer dumps every step (the --debug-dump check walks two types), wait timeouts print per-line times; play-edit-lock checks reads in flight instead of wall time; tests/load-retry.test.ts 2026-10-14 05:21:15 +08:00
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21fa91afd1 onboard reads review access from the live App Store version (READY_FOR_SALE / READY_FOR_DISTRIBUTION, newest live first; the newest version only when nothing is live): a newer draft's empty review detail no longer hides the live demo account or turns signInRequired off; reviewVersion in cli/lib/onboard.ts, tests with a live version holding a demo account and a newer draft without 2026-10-14 02:08:39 +08:00
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c608b9f63e teaser v9 animatic: 41 s story cut tight (hard cuts on the beat, 2-4 s shots, frame 0 moving, every shot opens on its subject, captions <= 6 words held >= 2 s, end card with npx storebound init held 4 s); render.ts --animatic (960x540 draft with sound, contact sheet, shot list, end-card layout checks); tests for the v9 timing rules 2026-10-14 01:05:24 +08:00
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7ac028421a store-only apps edit their listing on the store (storebound listing live / set: old -> new per field with the checks, a PATCH of only the edited fields; serve listing.set is the one store-only write, its token bound to the store ids; policy.rs STORE_ONLY_WRITES, write_with_confirm for store targets); screenshot captions per language and scene edited as a text edit of the shots copy JSON (JSON files keep their layout); Play content rating, target audience and App content answers in App info; docs/console-parity.md after the editors (73 rows: 55 complete, 18 with the reason) and tests/console-parity.test.ts keeping it honest 2026-10-14 00:54:56 +08:00
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3cea2af4e1 desktop editors: edit in place what App Store Connect and Play Console let the owner edit (listings per language for both stores with live counters and the check / scan rules, store details, App info, age rating, App Review, Play store settings, Data safety and App Privacy answers, promotion blocks, catalog names / prices / offers, TestFlight information, scene order); storebound edit (project.edit) saves into the config by path keeping comments and formatting, the listing files and the review contact, dry run with the diff and the checks first; Apply shows each store's dry run in the window; unsaved edits survive tab switches with undo / redo; tests/edit.test.ts, apps/desktop/tests/edits.test.ts, boot check editor case 2026-10-14 00:37:08 +08:00
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714352ec18 Play edits under a machine-wide per-package lock (parallel reads of one app no longer delete each other's edits; a read whose edit was deleted is redone once, writes are not); a store that failed to read is 'Couldn't read Google Play' and keeps its last good releases with 'couldn't refresh'; stores on different versions: neutral 'Current · Play x · App Store y' header and each lane its own state, 'Not on this store' only without a record; Play status decided from the public store page's live version (Live / In review / In review (live: x) / managed publishing / Rolling out / Halted / Draft; only a network failure says 'Couldn't check the store page', with the last known answer and its time); tests/play-edit-lock.test.ts, recorded page fixture, boot check auto-read cases (pitfall 58) 2026-10-14 00:26:17 +08:00
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7b05e4b396 auto-read after the rebase: results through usable / failureText, issuesError notice kept, scheduler 'accounts' (no credentials word in the webview), fixtures and generated tables for health_issue 2026-10-13 23:41:36 +08:00
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0fb4ce0001 desktop reads everything by itself: one background read scheduler (4 per store, starts spaced per account, App Store Connect X-Rate-Limit slows it below 20 % and pauses at 100 left, backoff with jitter on 429 / RESOURCE_EXHAUSTED, visible app first, one read per key), per-method TTLs over the saved reads, Settings auto-read (on) and interval (15 min, paused while hidden), Refresh all, a refresh icon and 'read 3 min ago' / 'couldn't refresh' per card, writes invalidate, status line with progress and quota; quota reaches the window through ToolResult.quota (cli/lib/quota.ts); Health top issues open with versions, sample stack (health --issue / --signature, read health_issue), Open in Play Console, Copy for AI and likely-cause hints (cli/lib/crash-hints.ts); tests/scheduler.test.ts, tests/quota-crash-hints.test.ts, boot check auto-read case 2026-10-13 23:37:39 +08:00
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89256f1e80 Google API errors as typed findings, never raw JSON: cli/lib/google-errors.ts parses SERVICE_DISABLED (api-disabled: service, Cloud project, console page), PERMISSION_DENIED (no-app-access: which app, Users and permissions), 401 / invalid_grant (auth-revoked) and 429 (quota); health / analytics print one line with the URL, raw text in detail and the log; desktop Health tab: the line, 'Turn it on in Google Cloud' and 'Check again', raw text in a collapsed Details; Portfolio shows a Cloud project blocking several apps once. Findings exit codes are results: the sidecar reports outcome (ok / findings / declined / failed) and the command's own error line; scan / check / validate / health exit 1 with findings show and cache the findings; no bare 'Exit code N' anywhere. tests/google-errors.test.ts, boot check errors cases (api-disabled, scan-findings, scan-failed) (pitfall 57) 2026-10-13 23:20:04 +08:00
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f69c10d3a0 tests: serve portfolio.status play fixture carries the public store page (200) 2026-10-13 20:48:01 +08:00
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88a37e4735 tests: unique package names for the public page cache test (the temp-folder cache outlives a run) 2026-10-13 20:47:22 +08:00
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be9ff8b788 Play 'Live' only when the public store page proves it: play status checks https://play.google.com/store/apps/details?id=<pkg> (no auth, 4 s timeout, cached 5 min; publicPage in the JSON), a completed production release with a 404 page is 'Sent to Google (in review or not yet published)', 200 is live for the first release or when the page shows the versionName, otherwise 'Released to production (Google may still be reviewing)', offline is unknown; new phases sent / released in the desktop Releases tab, Portfolio, release status | plan; versions matched across the stores without trailing .0 parts (App Store 1.0 and Play 1.0.0 are one row and one train, each side shows its own string); tests/play-public-version-match.test.ts, desktop boot check release-state cases (page 404 and 200) (pitfall 56) 2026-10-13 20:46:48 +08:00
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19d34286d5 Feature graphic fits the phone: shots.feature.fit 'contain' (default) sizes the device so its rotated box stays inside 1024x500 with a 24 px margin in both templates, 'bleed' keeps the crop, scale 0.5-1.5, config validated; shots render records measured device boxes (report.json devices) and shots check fails a feature graphic whose device leaves the canvas (warns for a screenshot's front device off a side or the top); tests/feature-fit.test.ts (rotated-box geometry, both templates rendered at 1024x500, bleeding fixture) (pitfall 55) 2026-10-13 09:50:15 +08:00
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0e4f579899 apple build exports each build into build/ios/export/<version>-<build>/ (cleaned first), runs xcodebuild with Apple's tool folders first on PATH (Homebrew rsync 3.x broke Xcode's IPA step: exportArchive Copy failed), shows the IDEDistribution log's real error lines and exits non-zero on any export failure; apple upload fails with exit 1 when the IPA's build number is already on App Store Connect (stale IPA after a failed build), --allow-existing re-checks, --build N picks that build's IPA, release and beta flows use both; doctor flags a non-Apple rsync first on PATH; desktop publish calls rsync by absolute path without --chmod (publishSteps); site download notice per OS (macOS signed and notarized, Windows unsigned for now, Linux unsigned); game-report credential tests hermetic against a machine default profile (pitfalls 53, 54) 2026-10-13 09:45:48 +08:00
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2590b2e828 Releases on git.crt.fyi from a workflow: a v* tag push runs .forgejo/workflows/release.yml (tag = package.json version and every version copy, the full CI, Linux AppImage + deb and Windows NSIS on the VDS runners, privacy scan with the private terms, one Forgejo release with short CHANGELOG-summary notes, the installers and SHA256SUMS, older release entries deleted, tags kept); workflow_dispatch dry run makes a draft test-<sha> and deletes it; desktop.yml folded in, ci.yml and release.yml share .forgejo/actions/linux-setup and ci-run; tools/forgejo-release.ts (notes, upsert, prune, delete; uploads over 100 MB go to the origin because Cloudflare refuses them); desktop-release.ts upload-forgejo adds the notarized DMG and updater bundle from the Mac; docs/desktop-release.md release order 2026-10-13 07:44:18 +08:00
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e5f148e534 Onboarding live apps without owner questions for what the stores and the code prove: storebound onboard imports the live products and subscriptions with USD / base prices (catalog diff clean), contact values, the App Review contact and demo account (credentials.json, masked), sign-in for review from Apple's review detail and auth code, and the account deletion page from the app's site; App Store keywords count characters (live fields up to 265 bytes accepted); validate accepts the 6.5-inch iPhone set and Play's default-language graphics fallback; Play Reporting API off gives the project's enable link and apps list falls back to local apps; accounts default <profile>; store-only apps (apps add --store --app-id) shown read-only in the desktop (pitfalls 43-52) 2026-10-13 07:25:01 +08:00
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d2ce185441 One product per machine: the CLI and the desktop app share one version, the store accounts and the app folder list
- one version: package.json's version is the desktop app's too (desktopVersion removed); tools/desktop-version.ts
  keeps the plugin manifests and the app's copies equal, desktop-release publish refuses another version, release
  order app first then npm publish; the unpublished desktop 0.1.0 candidate is noted in the docs and CHANGELOG
- storebound desktop installs (per user, no admin: macOS DMG -> /Applications or ~/Applications, Windows NSIS /S,
  Linux AppImage + .desktop with the storebound:// handler), updates an older app, notes a newer one (downgrade only
  with --force), asks once ([Y/n], --yes, exit 3 without a terminal), opens on the folder; --dry / --json / --download;
  the install steps are pure plans (cli/lib/desktop-install.ts); the version's own manifest dl/<version>/latest.json
- credentials: one store, the CLI's credential profiles in ~/.storebound/credentials; the desktop writes and reads
  them (profiles.rs, files 0600), moves old keychain accounts into profiles on first start, shows profiles the CLI
  made; precedence env > named profile > project file > default profile; config `account`, "account" in the
  project's credentials.json; storebound accounts list | import (dedup by key id / service account e-mail, key files
  copied 0600, project file keeps keystore and review contact, backup, --dry, never prints values) | use
- app folders: one list ~/.storebound/projects.json shared by the desktop (registry.rs), storebound desktop,
  apps folders | add | remove, ws init and ws without a workspace file
- desktop: notice when a folder pins another storebound version; storebound-desktop --version
- tests: version drift, desktop decisions and per-OS plans, credential precedence and import, registry (TS + Rust),
  keychain migration and profile round trip (Rust), boot check with old keychain state and the new shared state
2026-10-13 06:17:37 +08:00
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bba46b5c7f apple testflight distribute: a build's groups read per group (GET /v1/betaGroups/{id}/relationships/builds) instead of GET /v1/betaGroups?filter[builds]=, which App Store Connect refuses with 400 although the spec declares it; internal all-builds groups reported as already available and never sent the build; a re-run adds nothing; configured groups missing on App Store Connect point at groups sync, unknown ones list what exists; APPLE_LIVE_REJECTED (refused by storebound api too), tests/asc-query-guard.test.ts checks every App Store Connect GET with a query in cli/ against the spec's declared parameters, and the fake App Store Connect answers 400 to undeclared or live-refused parameters (pitfall 42) 2026-10-13 06:03:16 +08:00
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f741c15829 console: Play App content card Saves are the agent's (declaration-save; Send changes for review, Submit, Publish, Restart review stay forbidden), one owner batch per plan with the IARC Terms tick before the run, console plan play-app-content --all, New App fields typed not set, play.appId from the Create app redirect (console verify --url --write) and storebound play app-id across app list pages 2026-10-13 05:44:29 +08:00
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1366e7e231 scan, privacy answers and credentials from a second game's first release (lessons 35-37): review-prompt needs rating context, not a bare "rate"; account signals skip import lines and module paths, config-only accounts say "from config"; accounts.inApp without deletion code stays a medium 5.1.1(v) finding; privacy-manifest --propose builds NSPrivacyCollectedDataTypes from appPrivacy.types and check warns on an empty list; appPrivacy.types is authoritative in the App Privacy sheet (unlisted = not collected), ad / support / AR types default to not collected without tracking or ad SDKs; Play advertising ID from SDKs, the AD_ID permission, app-ads.txt or the flag, never from a Device ID alone; scan.ignore[].evidence and warnings for entries that match nothing; empty credentials template, placeholder values count as missing (check, doctor) 2026-10-13 05:39:09 +08:00
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86cd79dd45 desktop-release add: evidence-linux / evidence-windows files (run, commit, sizes, hashes, scan) and a check that every artifact of a version comes from one commit (--commit against the folder's other evidence); docs: check the downloads against the run before add 2026-10-13 05:09:17 +08:00
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0b6c8cd7a0 teaser v8: a 58 s story instead of a feature list (the game is done; the stores pile up; one missing line; hand it to your AI; a montage of builds, screenshots, products, forms, consoles; the scan turns green; one button is yours; Waiting for review; the end card), one short line per scene, cuts on the 120 BPM beat; music rewritten for the arc (calm, tension, near silence, a driving build, a stop, a resolve), mastered with one gain instead of dynamic loudnorm; the pile shows real console plan, Data safety CSV and price sheet lines, the builds beat real apple / play build dry runs; desktop.ts captures submit-ready (Send for review before the press); tests check every line, the beat-aligned cuts and the caption times; two unused teaser icons dropped 2026-10-13 04:48:33 +08:00
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d5ffc159c0 0.7.1: README links and images absolute (npmjs.com rendered relative paths as 404s); test keeps README free of relative links 2026-10-13 04:37:25 +08:00