A phone-only project aborted with 'no sevenInchScreenshots'. Play requires the 512 icon, the 1024x500 feature graphic and at least 2 screenshots (Play Console Help answer 9866151). play images uploads what exists and prints an info line for missing optional sets; play.tablets true makes missing tablet sets an error in shots render/check/gallery, validate and play images. Pitfall 19.
Google binds its session cookies to the device (Device Bound Session Credentials) and signs out
sessions whose cookies look stolen, which can sign the owner out of their real Chrome. The default is
now storebound's own profile per store; storebound starts Chrome itself (--user-data-dir,
--remote-debugging-port=0, no --enable-automation, navigator.webdriver false) and attaches over CDP.
--use-chrome-session google|apple is an explicit opt-in that warns. /signin/rejected is said plainly.
Google's account widget and cookie rotation frames (accounts.google.com /
ogs.google.com) on a signed-in Play Console no longer count as a sign-in
page. Each detection logs its rule and URL; heartbeats name the page; a
copied Chrome session that lands on a sign-in URL is said plainly; the
sign-in wait gets a watchdog dump, and --debug-dump up to 3 dumps.
Fixtures and tests for the chooser and home with the widget frames and a
top-level accounts.google.com page; pitfall 16.
A real run (sanitized debug dump) showed why the walk stopped after Next:
the data types step is the same "Data Collection" dialog (URL unchanged),
and each checkbox's accessible name is its label run together with its
help text ("NameIncluding first or last name"). Some labels also differ
from Apple's help page ("Purchases", "Other Data").
- labelNames: the exact name, then the label as a prefix that ends where
the help text starts (no lowercase letter follows), so "Name" never
matches "Phone Number...", "Head" never "Health...", "Contact" never
"Contacts...". Used for the data types and the purposes.
TYPE_ALIASES maps Purchase History / Other Data Types to the console's
labels.
- Dialog per step: a section's dialog is also found as the one visible
dialog with a heading of that name.
- Every click and check is bounded (ACTION_MS, 10 s; the scan test now
also rejects clicks without a timeout).
- The flow fixture mirrors the real dialog's structure (dialog/h2 title,
group h3s, input name = Apple's enum, <label> with label + help <p>s,
Save disabled until a type is ticked); no data from the dump. A test
checks every Apple type matches exactly one real-style checkbox.
- Pitfall 15.
Publish is still never clicked; unknown steps still get the watchdog dump.
With the copied Chrome profile, `console fill play-app-record` stopped with
"no developer account named "<name>" (play.developerAccount) on the
chooser" although the name was there: the real "Choose developer account"
rows are not plain /developers/<id> text links (nested spans, icon-font
glyphs, role=button rows with the id in a data attribute, an avatar row
whose id only its click reveals).
- readChooser: every visible clickable row in the page content (header
and navigation left out); the name is the first visible line (icon
fonts, images and aria-hidden parts skipped); the id comes from
/developers/<id> in any attribute, else a data-*id attribute, else ''
(the row is then opened through the account-switch gate and the id is
read from the URL). "Create a new developer account" is not an account.
- matchAccount: exact spelling, then spaces and case aside (Turkish I/ı
folded), then a unique prefix. A case pair (ACME / Acme) needs the
exact spelling; otherwise it stops and lists both with their ids.
- One developer account: picked (a different play.developerAccount is
said). Not found: every visible account is listed with its id.
- The resolved developerId is remembered as before.
Fixtures play-chooser-real.html (the owner's chooser shape, placeholder
names) and play-chooser-one.html; tests for exact, case pair, prefix,
single account and not found.
A real `console fill apple-app-privacy` clicked Next onto a console page
the engine did not recognise and logged nothing for 8 hours.
- Step watchdog: after a click, or while the form is expected, no known
page within --step-timeout seconds (default 30) -> "the page after
"Next" is not a page storebound knows ... Buttons there: ...", a debug
dump, and the manual steps. It keeps watching, but 20 min without
progress closes the window and exits 1.
- A heartbeat line every minute while waiting (also during sign-in); the
final review wait is bounded (2 h) with a reminder every 10 min.
- Debug dump (cli/console/debug.ts) in .storebound/console-debug/
<form>-<time>/: page.json (URL without query, headings, dialogs, every
visible control with role and name), page.html (rebuilt from a clone:
no scripts, values, hidden inputs or non-whitelisted attributes) and a
small screenshot. Emails, phone numbers and the header / account area
are replaced; cookies, storage and tokens are never read.
--debug-dump writes one at every step for bug reports.
- Guardrail tests: an unknown-page fixture (dump sanitized, bounded exit)
and a scan of cli/console for while loops without a deadline and
Playwright waits without a timeout (one waitForLoadState fixed).
- Pitfall 14 (docs/pitfalls.md, store-pitfalls skill); the
console-autofill skill says how to send a dump.
Play content rating (IARC): storebound now clicks Save draft, then Next,
on each page, like App Privacy's draft saves. Google keeps one draft per
app and IARC gets nothing before Submit, which stays the owner's click.
FORM_BUTTONS, the flow gate (AUTO_DRAFT_SAVE), the console-autofill
skill and the guardrail test are updated; the test answers the open
questions as the owner and checks that Submit on the Summary is never
clicked.
App Privacy stopped at "now click Get Started yourself" and every page
asked the owner to click Next. The owner should not click what
storebound can safely do.
- Every button of every console form is classified (navigation,
draft-save, final-submit) in FORM_BUTTONS (cli/lib/console-forms.ts),
citing Apple's and Google's help pages. A scoped flow gate
(flowAllowed) lets navigation through; the generic click gate stays
absolute for field clicks.
- App Privacy: Get Started, Edit next to Data Types (never the Privacy
Policy Edit), each data type / "Set Up <type>", Next, and the Save
inside the questionnaire dialogs (a draft: Apple publishes only after
Publish, per "Manage app privacy"). Each type's dialog may be one page
or purposes > Next > linked > Next > tracking > Save. It ends with
"review the summary, then press Publish yourself". Publish is never
clicked.
- Play content rating and target audience: Next by itself. Save draft,
Submit, the final Save, Create and Create app stay the owner's.
- An uncertain answer stops the walk on its page (outlined, "answer
needed on ...") until the owner has set it; then it goes on.
Fixture apple-app-privacy-flow.html (first time, ?existing=1, decoys);
tests/console-flow.test.ts with the guardrail that no log line asks the
owner to click a navigation control.
`console fill apple-app-privacy` without apple.appId stopped at "the app
in the list" with "more than one app matches: X | X" for an account with
one app: the Apps grid names each app twice (the icon link's aria-label
and the title link), both opening the same /apps/<id>/... page.
- pickApp tells hits apart by the app they open (/apps/<id>, else the
link target), not by name. Two apps of one name with different targets
still stop and are listed.
- Without apple.appId, but with App Store Connect API credentials, the
app id is looked up from apple.bundleId (GET /v1/apps?filter[bundleId],
as `apple status` does), cached in .storebound/console-app-ids.json, and
App Privacy opens by deep link. Without credentials, or when the lookup
fails, the Apps list by name is used, and the log says so.
Fixture asc-apps-card.html (a card with the name in the title and an
aria-label); tests for both paths.
The two "session cookie survives closing and relaunching storebound's own
profile" tests failed with Playwright's headless shell, which ignores
--restore-last-session. They now live in tests/console-persist.test.ts
and launch the same browser kind console fill uses for its profile (the
resolver's "visible" kind: Google Chrome, else the full Chromium; headless
here, so no window). They skip with the reason only when neither is
installed. All other browser tests keep the fast headless shell. The file
is HEAVY in tools/ci-plan.ts, so it never shares a shard with another
browser suite.
`console fill --fresh-profile` failed with "Executable doesn't exist ...
chromium-1187" when only Playwright's headless shell was downloaded,
although Google Chrome was installed (also with STOREBOUND_CHROME set).
The Chrome launch did run, but failed because an earlier storebound run
still held the profile, and the fallback rethrew the FIRST error.
Every launch (renders, captures, console profile and copy modes, the
desktop sidecar) now goes through one resolver that checks the exact
executable before trying it:
- headless: STOREBOUND_CHROME, headless shell, full Chromium, Chrome
- visible / persistent: STOREBOUND_CHROME, Google Chrome, full Chromium
(channel "chromium"); never the headless shell
- copy mode: Google Chrome only
A missing browser is skipped; an installed one that fails reports its own
error; nothing usable names what was looked for plus the doctor /
playwright install hint. A profile whose SingletonLock names a live
process is reported before launching.
Root cause: the per-character font probes were inline spans side by side, so Chrome shaped f + i into the fi ligature across them and the lone i probe reported no glyph of ours. Each probe is now its own block. The Google Fonts text= subsets keep the GSUB ligatures; regression test with a real Montserrat text= subset.
--help / -h prints the command's usage and exits 0 before any config, render or network; unknown flags exit 2 with the usage (cli/data/flags.json from tools/gen-flags.ts). Command tables moved to cli/commands.ts; ads apple reachable again; shots render --scenes rejects unknown ids at once.
The afterAll hook of tests/console-fill.test.ts timed out (30 s) in 2 of 3
runs with 10 CPU hogs. Cause: Google Chrome (the fallback when playwright's
Chromium is not downloaded) hangs in its own shutdown after loading http
pages until its 10 s teardown watchdog fires; under load that passed 30 s.
- tests/helpers/browser.ts: one shared launch per file as a browser server
with a 60 s launch timeout, killed at the end (throwaway profile, nothing
to flush); a launch timeout fails instead of silently skipping; contexts
and engine runs tracked per test and closed in afterEach (capped);
event-driven waits for engine log lines
- console-fill: explicit test timeouts, slow tests marked, waits expected
to succeed get a long cap (they return at once), sign-in / watching
navTimeoutMs 1.5 s -> 5 s, persistent-profile Chromium closed in finally,
temp account dirs removed
- site-overflow, console-session: same plumbing (site-overflow's afterAll
had bun's 5 s default)
- console session: launchTimeoutMs option (tests only)
- aso competitors: top apps per keyword from the iTunes Search API (name, developer,
rating count, release / update dates, localized genre), coverage gaps (words of 2+
developers), new entrants vs the last snapshot (.storebound/aso/competitors/)
- aso suggest: candidates from own text, competitor names, localized category names and
Apple Ads keyword suggestions (POST /v1/suggestions/keywords/query, relative 0-100
popularity, only with credentials); 100-byte keyword field per locale as a diff,
--write marks it a draft that check --aso and aso audit report
- aso audit: check --aso, free keyword room, rank trend arrows, gaps, Play short
description / density, App Store conversion, PPO / Play experiment ideas, next 3 actions
- MCP: read-only aso_competitors, aso_suggest, aso_audit; desktop ASO card (visx rank chart)
- docs: README, aso-basics, store-pitfalls (Search API order, no Play search API), CHANGELOG;
demo-app listing files; tests on recorded Search API and mocked Ads answers
Web capture runs frames in parallel browser contexts (default from the CPU count, lower for GPU-heavy capture),
logs n/total + ETA and goto / waitFor / eval / delay / screenshot per frame, writes .storebound/capture-report.json
with the slowest frames and steps. shots.capture.session 'per-language' boots the app once per language and device
and switches shots via pushState / popstate (navigate 'spa') or goto (navigate 'reload'), falling back to a fresh
page when a precondition fails. .storebound/capture-cache.json skips frames with unchanged inputs; --only-missing,
--force. shots render renders with --concurrency pages and async ffmpeg.