88 lines
7.6 KiB
Markdown
88 lines
7.6 KiB
Markdown
---
|
|
name: store-iap-setup
|
|
description: Create and price in-app purchases (consumables, non-consumables like "remove ads" or a Pro unlock, non-renewing passes, coin/gem packs, starter packs) on Google Play and App Store Connect from one product list - regional prices, local overrides, a price sheet CSV for many products and regions (diff first, future-dated App Store changes), activation, review screenshots, submitting first IAPs with a version, license/sandbox testers. Use when the user sets up, prices, re-prices or tests in-app products/IAPs, checks that both stores match (catalog diff), or hits Play onetimeproducts / inappproducts 403 or App Store IAP submission errors.
|
|
---
|
|
|
|
# In-app purchases on both stores
|
|
|
|
CLI: `storebound` (or `bunx storebound` in a project that has it, or `bun <toolchain>/cli/index.ts`). One list in `storebound.config.ts` `products[]` drives
|
|
both stores: `id` (same on both), `type` (consumable | non_consumable | non_renewing), `usd` base price, optional
|
|
`overrides` (`{ region: 'TR', currency: 'TRY', price: 99.99 }`), `listings` per language (title <= 30, description <=
|
|
45 for Apple), `reviewScreenshot`, optional `platforms: ['ios']` / `['android']` to sell it on one store only.
|
|
Auto-renewable subscriptions are a separate list (`subscriptions`, `store-subscriptions` skill).
|
|
- `non_renewing`: Apple NON_RENEWING_SUBSCRIPTION (access for a fixed time; your app tracks the expiry and offers
|
|
restore through your account system). Google Play has no such type: storebound makes it a one-time product your
|
|
app consumes when the access ends (or model it as a prepaid base plan in Play Console).
|
|
- Cross-store parity: `storebound catalog diff` (MCP `catalog_diff`, read-only) compares the config with both stores:
|
|
missing / extra products, type, US and override prices, localizations, and regions where the two stores price the
|
|
same product more than 10 % apart (`--threshold`).
|
|
- Offer codes for one-time products exist on the App Store API (`inAppPurchaseOfferCodes`); storebound does not
|
|
create them yet (App Store Connect > the IAP > Offer Codes). Play promo codes have no API (Play Console > Monetize >
|
|
Promo codes).
|
|
|
|
## Prerequisites
|
|
- Play: a build with `com.android.vending.BILLING` uploaded to any track; payments profile set up.
|
|
- Apple: Paid Applications agreement + banking + tax active (Business > Agreements), the app record exists.
|
|
|
|
## Google Play (API)
|
|
1. `storebound check`, then `storebound play products --dry` (shows create/update and region count per product).
|
|
2. `storebound play products`. Per product: `pricing:convertRegionPrices` (USD -> every region at local price points,
|
|
and the `regionsVersion`), your overrides on top, `PATCH .../onetimeproducts/{id}?allowMissing=true®ionsVersion.version=...`
|
|
(create or update), then `oneTimeProducts/{id}/purchaseOptions:batchUpdateStates` to activate (new options are DRAFT).
|
|
3. Verify: `storebound play status` lists every product with `buy:ACTIVE`.
|
|
4. Test: Play Console > Settings > License testing: add tester Gmail accounts; install from the internal testing
|
|
link; purchases are free test orders.
|
|
|
|
## App Store (API + UI)
|
|
1. `storebound apple iap --dry`, then `storebound apple iap`: creates missing products, localizations, a price schedule
|
|
(USA base + overrides; Apple equalizes the rest) and availability. Existing schedules are not changed (change prices
|
|
in the UI if needed).
|
|
2. Review screenshot per product (a real device size, e.g. 1290 x 2796, showing the item in the shop):
|
|
`storebound apple iap-review`. States move to READY_TO_SUBMIT when complete.
|
|
3. **UI**: each IAP page > "Add for Review"; this puts them into the version's draft submission. Then submit the
|
|
version (owner, see appstore-first-release).
|
|
4. Test: Sandbox testers (Users and Access > Sandbox) on device; or a StoreKit configuration file in Xcode for local
|
|
runs (those transactions are signed locally and fail server-side receipt checks).
|
|
|
|
## Many prices at once: the price sheet (both stores)
|
|
For price changes after the products exist (sales, regional pricing, a new price everywhere), keep one CSV:
|
|
`product,store,region,currency,price,start_date` (`store` = apple | play | both; `region` ISO alpha-2; `start_date`
|
|
App Store only, a future YYYY-MM-DD).
|
|
1. `storebound prices export` writes the current prices of both stores to `store/prices.csv` (`--with-automatic` adds
|
|
Apple's equalized prices as `kind=auto`, for reference; they are ignored on import).
|
|
2. Edit the rows. Apple only takes its own price points: an exact value per territory (the error lists the
|
|
neighbours); Play takes any price in the region's currency.
|
|
3. `storebound prices import --dry` (MCP: `prices_diff`) prints the diff table: product, store, region, from, current,
|
|
new, change %. Show it to the owner.
|
|
4. The owner runs `storebound prices import` (asks first; not an MCP tool). Apple: one new price schedule per changed
|
|
product (base territory, default the current one or `prices.baseTerritory`, plus every manual price; territories
|
|
without one follow Apple's equalization). Play: the purchase option's regional prices are replaced; regions the
|
|
product has no price for get `convertRegionPrices` from the USD base, `--reconvert` resets every region the CSV
|
|
does not list.
|
|
- Future-dated changes (`start_date`) are App Store only; Play has no scheduled prices (change them on the day). The
|
|
same CSV feeds subscription prices: `storebound apple subscriptions --csv store/prices.csv` (dated rows become
|
|
scheduled subscription price changes) and `storebound play subscriptions --csv store/prices.csv`.
|
|
- Apple's IAP pricing guide warns that a price **increase cannot be reverted** once it is in effect: tell the owner.
|
|
- Prices are public the moment the stores apply them. Never import without the owner reading the diff.
|
|
|
|
## Gotchas
|
|
- Play legacy `inappproducts` returns 403 "Please migrate to the new publishing API" -> use
|
|
`monetization.onetimeproducts`.
|
|
- Path casing: PATCH works on `onetimeproducts`, but list + `purchaseOptions:batchUpdateStates` need `oneTimeProducts`;
|
|
the wrong casing answers with an HTML 404 page.
|
|
- Play has no consumable flag: the app consumes the purchase after granting it. Use `legacyCompatible: true` so older
|
|
billing libraries see the product by id.
|
|
- Apple: first IAPs must ship with an app version ("FIRST_*_MUST_BE_SUBMITTED_ON_VERSION" from
|
|
inAppPurchaseSubmissions). If the version is already in review without them: cancel the review submission
|
|
(`storebound apple status --cancel-submission <id>`, ask the owner), re-add via "Add for Review", resubmit.
|
|
- Reported, **verify** before relying on it: App Store Connect API 4.4.1 manages IAPs as versions
|
|
(`inAppPurchaseVersions`) and its release notes say a review submission item can take an `inAppPurchaseVersion`.
|
|
That should let **later** IAP versions be added to `reviewSubmissions` through the API; the **first** attachment of
|
|
a new app's first IAPs still needed the UI "Add for Review" in our runs. storebound does not automate either yet.
|
|
- Apple needs an exact existing price point for each manual price; the error lists the nearest ones.
|
|
- Apple IAP display name 2-30 characters, description max **45** (App Store Connect Help > Reference > "In-app
|
|
purchase information"; an older App Store marketing page says 55, but App Store Connect enforces 45).
|
|
- Product ids can never be reused after deletion on either store. Never delete without the owner.
|
|
- Do not put prices or product names in store descriptions; say "offers optional in-app purchases".
|
|
- If the app ships without real billing yet, hide every purchase surface in store builds (review rejects mock
|
|
purchases) and answer "digital purchases: No" in IARC.
|