127 lines
13 KiB
Markdown
127 lines
13 KiB
Markdown
<!-- generated by tools/gen-adapters.ts from docs/agents-core.md and skills/*/SKILL.md; do not edit -->
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# storebound
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Toolchain for taking mobile apps and games from nothing to "Submit for review" on Google Play and the App Store.
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Before a store task, open the matching skill
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file below and follow it step by step.
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These rules apply to every AI tool that uses storebound (skills, MCP server or the CLI in a terminal).
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## First rule: do it, don't ask
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storebound plus you, the AI agent, do the work. The owner is not your pair of hands.
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1. **You do everything yourself:** API calls, uploads, builds, template and CSV downloads and exports, every console
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navigation (open, Get Started, Edit, Next, Continue, Save draft), console forms, and the verification afterwards.
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Never tell the owner "run this yourself" or "click X yourself" for any of these.
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2. **The owner keeps only the final public or irreversible buttons:** Submit for review (App Review or Beta App
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Review), releasing a version or completing / resuming a production rollout, App Privacy Publish, accepting legal
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agreements; plus deleting store data, changing live prices, sending review replies and inviting or removing
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testers. (Also the owner's: canceling a submission, starting or stopping a store experiment, a console form's final
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Submit / Create that a console plan lists in `buttons.final`, signing in and granting account permissions.) For
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these you prepare everything, show the dry run, and the owner presses one button or says yes.
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3. **Ask the owner only for facts that no code, config or doc can prove:** compliance answers such as Data safety,
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App Privacy, age rating, export compliance, partial data deletion. Collect ALL of them in ONE batch at the start
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(`storebound check` and `storebound validate` list them), never one at a time during the run. Reuse answers that
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are already in the config.
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4. **Default loop:** plan, then you drive (the API first, your browser tool for consoles without an API), then verify
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(read it back), then continue. No round trip to the owner in between.
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5. **Catch rejections offline.** Before a write, `storebound check` and `--dry` must catch what the store would refuse
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(live-shape fixtures, id and pair checks). A failure belongs in the dry run, not in a 400 at write time; when a
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store refuses something the dry run passed, fix the check (pitfalls), not just the data.
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Every hour of "please click this" is an hour the owner did not want to spend. If you catch yourself writing "you
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need to ...", do it instead, unless it is one of the owner steps in point 2.
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## The other rules
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**Read `skills/store-pitfalls/SKILL.md` before any store task.** It lists the mistakes already made in real releases
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(store lists that lag after a create, dry runs without a plan, taken App Store names, byte limits, ...) and what to do.
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1. **The owner presses only the owner steps** (point 2 of the first rule). Prepare them completely, say what will
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happen, and let the owner press the button, or run the command only after a clear yes in chat. storebound's MCP
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server does not offer these at all. Everything else you run yourself.
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2. **Dry run first, then run it yourself.** Every write command has `--dry` (MCP: `dry_run`, default true). Run the
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dry run, check and show it (the rows that change, not just a count), then run the real command yourself (`--yes`
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where it asks for a confirmation) and read the result back. Wait for the owner's yes only before an owner step.
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3. **Read before you write.** `storebound scan` (offline: rejection risks in the project itself), `storebound check`
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(offline) and `storebound validate` (read-only, both stores) tell you what is missing and in which order to fix it.
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4. **Credentials only from the environment, `.storebound/`** in the project (gitignored) **or a credential profile**
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(`~/.storebound/credentials/<profile>.json`, named by `--account <profile>` or a workspace). Never ask for keys,
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passwords or tokens in chat, never print them, never write them into the config, docs or commits. The same goes
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for the App Review demo account (`reviewDemoAccount` in `.storebound/credentials.json`): the owner puts it there.
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5. **Never answer a compliance question you cannot know.** Export compliance, Data safety, App Privacy, age rating,
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target audience: ask the owner when the code does not prove the answer, all such questions in one batch at the
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start (first rule, point 3), and write the answers into the config. A wrong "no" is worse than a slow "ask".
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6. **Pick builds by explicit number.** Use the build number / versionCode you just uploaded, never "the latest".
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7. **Long uploads run in the background with a log** (`storebound play images > .storebound/images.log 2>&1 &`) and
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you report the progress lines, not guesses.
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8. **No manipulative tactics** with reviewers, players or store policies: no fake reviews, no incentives for ratings,
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no hidden features, no misleading screenshots, no keyword stuffing.
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9. **Personal data stays local.** Tester lists, review reply drafts, health reports and analytics snapshots live in
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`.storebound/` (gitignored). Never put tester emails, reviewer names or crash logs into issues, docs or commits,
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and never ask for tester emails in chat (storebound masks them in its output).
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10. **Console forms without an API: drive them yourself, agent-first.** `storebound console plan <form> --json` (MCP
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`console_plan`) gives the start URL, steps, the answer sheet, the buttons you must never press and the verified UI
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facts. Drive the page with your own browser tool, adapt to what it shows, run long flows as an in-page async loop
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that writes `window.__log` (one evaluate call times out around 45 s), stop only before the final button (Publish,
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Submit, Create, a final Save) and tell the owner exactly what to press, then `storebound console verify <form>`.
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Never sign in, accept an agreement or grant a permission (a service account's app access) for the owner.
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`storebound console fill` is the optional scripted fast path; it never blocks you.
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## Tools
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- CLI: `storebound <command>` (`storebound help`); config `storebound.config.ts`, credentials in env or `.storebound/`.
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- MCP: `storebound mcp` (stdio). MCP 2026-07-28 + 2025-11-25. Write tools default to `dry_run: true`; submit / release / cancel / delete / send are not exposed.
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- Readiness: `storebound scan` (offline rejection risks in the project files), `storebound check` (offline), `storebound validate` (read-only, both stores).
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- Every endpoint: `storebound api apple|play <operationId>` (skill store-api). GETs run; writes are dry unless the owner adds `--yes` in a terminal; MCP has the read-only `api_get`.
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## Skills
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- `skills/account-deletion/SKILL.md`: Make account deletion pass App Store and Google Play review for an app with sign-up or sign-in
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- `skills/adhoc-distribution/SKILL.md`: Get a test build of a mobile app or game onto specific devices without a store review
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- `skills/ads-levelplay-checks/SKILL.md`: Renamed to ads-mediation-checks (AdMob, AppLovin MAX and Unity LevelPlay / ironSource). Kept so existing installs and links keep working. Use ads-mediation-checks for any ad mediation, app-ads.txt, SKAdNetwork or "no fill" question
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- `skills/ads-mediation-checks/SKILL.md`: Diagnose and verify ad mediation in a mobile app or game before and after store release
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- `skills/app-icons/SKILL.md`: Generate every icon a mobile app or game needs from one artwork
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- `skills/app-previews/SKILL.md`: Make App Store app preview videos and a Google Play promo video for a mobile app or game from real footage (gameplay or app flows)
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- `skills/app-store-promotion/SKILL.md`: App Store promotion tools for a mobile app or game through the App Store Connect API
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- `skills/apple-ads/SKILL.md`: Read Apple Ads (formerly Apple Search Ads) results for a mobile app or game and make small, owner-approved bid, daily budget and pause changes
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- `skills/appstore-first-release/SKILL.md`: Step-by-step first (and later) App Store release of a mobile app or game
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- `skills/aso-basics/SKILL.md`: App store optimization basics for a mobile app's or game's text
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- `skills/build-and-sign/SKILL.md`: Sign, build and upload a mobile app or game from the terminal
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- `skills/console-autofill/SKILL.md`: Fill App Store Connect and Google Play Console forms that have no API (New App, App Privacy, Play Create app, the IARC content rating, Target audience and content plus Ads; the App Store age rating is guidance because the API sets it). Agent-first by default
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- `skills/export-compliance/SKILL.md`: Answer App Store export compliance (encryption) for a mobile app or game correctly
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- `skills/listing-localization/SKILL.md`: Translate the store listing of a mobile app or game into more languages
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- `skills/migrate-from-fastlane/SKILL.md`: Move a mobile app or game from fastlane (deliver, supply, snapshot / screengrab, Appfile, Deliverfile) to storebound with `storebound import fastlane`
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- `skills/play-first-release/SKILL.md`: Step-by-step first (and later) Google Play release of a mobile app or game
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- `skills/portfolio-originality/SKILL.md`: Originality gate for studios and developers that ship many similar mobile apps or games (templates, white-label apps, reskins)
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- `skills/ppp-pricing/SKILL.md`: Propose purchasing power parity (PPP) prices for a mobile app's or game's in-app products in every App Store territory and Google Play region with `storebound prices ppp`
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- `skills/privacy-manifest/SKILL.md`: Add and check Apple privacy manifests (PrivacyInfo.xcprivacy) for an iOS app or game
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- `skills/privacy-policy/SKILL.md`: Write and host one studio-wide privacy policy page for all of a developer's mobile apps and games
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- `skills/release-flows/SKILL.md`: Repo-local workflows for a mobile app or game
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- `skills/release-management/SKILL.md`: Ship updates safely after the first release
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- `skills/revenuecat-sync/SKILL.md`: Optional adapter that keeps a RevenueCat project's catalog in step with the storebound config
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- `skills/review-access/SKILL.md`: Give App Store and Google Play reviewers working access to an app behind a sign-in
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- `skills/review-rejections/SKILL.md`: Triage and answer an App Store or Google Play rejection, policy warning or strike for a mobile app or game
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- `skills/review-replies/SKILL.md`: Reply to App Store and Google Play reviews of a mobile app or game the safe way
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- `skills/store-analytics/SKILL.md`: Take store analytics snapshots for a mobile app or game (App Store impressions, product page views, downloads and conversion through the Analytics Reports API; Google Play store listing visitors, acquisitions and installs from the Play reports bucket) and compare them with listing, screenshot and experiment changes from git; download App Store sales / finance reports and Play earnings / sales reports with a summary per product and currency
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- `skills/store-api/SKILL.md`: Call any App Store Connect API or Google Play Developer API operation that storebound's commands do not wrap, safely
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- `skills/store-declarations/SKILL.md`: Answer the store compliance forms for a mobile app or game
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- `skills/store-health/SKILL.md`: Watch a released mobile app's or game's crash and ANR health on both stores
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- `skills/store-iap-setup/SKILL.md`: Create and price in-app purchases (consumables, non-consumables like "remove ads" or a Pro unlock, non-renewing passes, coin/gem packs, starter packs) on Google Play and App Store Connect from one product list
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- `skills/store-pitfalls/SKILL.md`: Known pitfalls with App Store Connect, Google Play and storebound itself, learned from real releases, and what to do about each
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- `skills/store-preflight/SKILL.md`: Run and read the storebound readiness checks before submitting a mobile app or game
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- `skills/store-screenshots/SKILL.md`: Produce store screenshots and the Play feature graphic for a mobile app or game in every required size and many languages
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- `skills/store-subscriptions/SKILL.md`: Set up auto-renewable subscriptions on the App Store and Google Play from one config
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- `skills/testflight/SKILL.md`: Run TestFlight for a mobile app or game through the App Store Connect API
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- `skills/web-presence/SKILL.md`: Set up the web side of a mobile app or game
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- `skills/whats-new/SKILL.md`: Write user-facing release notes ("What's new") for a mobile app or game update from the git log since the last tag
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## Working on storebound itself
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- Bun + TypeScript strict, zero runtime dependencies. `bun run ci` must pass (adapters fresh, tests, typecheck, scrub).
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- Inner loop: `bun run ci:quick` (typecheck, the tests related to your change against origin/main, scrub; seconds).
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Before every push: the full `bun run ci` (every check and test, in parallel shards), and check its exit code.
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- Skills are the single source: edit `skills/*/SKILL.md` or `docs/agents-core.md`, then `bun tools/gen-adapters.ts`.
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- Never commit credentials, account / team / issuer / key / app ids or personal data; placeholders use example.com.
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