45 lines
4.4 KiB
Markdown
45 lines
4.4 KiB
Markdown
# Sea folk
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_Ollie, Marlo, Captain Shelby, Pip and Lumen live out in Open Water. Talk to them, make friends and hear their stories._
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## Who lives out there
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Five wild creatures have made their homes in Open Water. They are not fish you can keep or sell: they live in their places, go about their day, and talk to every keeper who swims up to them.
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Ollie the octopus keeps the [Kelp Garden](https://fishies.lol/wiki/places/kelp-garden) in order beside the School Board. Marlo the moray eel watches the Shipwreck from a hole in its hull. Pip the hermit crab chats and haggles beside the Market's stalls. Captain Shelby the sea turtle rides a long current round the reef and stops in a different place every week, so look for him on the map. Lumen the sea nettle drifts over the Lagoon's oyster bed.
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## Talking
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Tap one of them to talk. A card opens along the bottom of the screen with their face and their words, while the world carries on above it. Ollie, Marlo and Pip offer up to three answers to choose from. Captain Shelby has no answers to pick: he just talks, each line stays long enough to read, and a tap goes on. Tap the card to see a whole line at once.
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Each of them has many conversations: a first meeting, which plays once and is then kept in the [Reef Journal](https://fishies.lol/wiki/mechanics/reef-journal) under Sea folk, everyday chats that never repeat what you heard lately and change with the time of day, the season and what you have been up to, small stories that unfold the more often you visit, gossip about the others you have met, a story and a goodbye gift for good friends. When you swim close they sometimes say something to everyone nearby.
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## Friendship and hearts
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Every creature counts its friendship with you in hearts, from none to five, shown on their card. The first chat of the day fills a little of the next heart, but talk alone never finishes one. After about three days they have something to tell you: a scene where your answers matter and are remembered later, and a job they ask of you, such as bringing them something, finding something or doing something in your own aquarium. A job pays like any quest. Finish it, come back for their thanks, and the heart is yours.
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At three hearts they tell you their story. At five they give you a gift: Marlo's old diving lamp and Pip's deep-water shell go to your Pantry, while Ollie's [knitted scarf](https://fishies.lol/wiki/items/knitted-scarf) and Captain Shelby's cap are kept for your wardrobe. Hearts never change a price, a reward or how your fish grow: friendship is for its own sake. Lumen's glass lantern goes to your Pantry.
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## Visits home
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A few times a week one of the sea folk you have met swims into your own aquarium through the glass. A speech bubble shows over them; tap them to talk. Anyone looking at your aquarium sees them, but only you can talk to them, and once the talk is over they swim home.
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A visit is a chat, a small present or a question, never a request. A chat counts towards their hearts like a talk out at sea. A present is food for the Pantry's jars or a Storeroom good, and better the more hearts you share; now and then it is a decoration you cannot buy. A question is remembered, and a later visit brings your answer back up. A visitor waits until you talk to them or the day ends. If you have met nobody yet, Pip comes by to introduce himself. Ask one to stay and they float in your aquarium until the day ends.
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## The four of them
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[Ollie](https://fishies.lol/wiki/npcs/ollie) is busy, kind and doing eight things at once. She asks what you think of the Garden and gives a tip of the day.
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[Marlo](https://fishies.lol/wiki/npcs/marlo) is gruff and dry and secretly soft. He sees everything from his hole, and if you ask nicely he may say where this week's chest lies.
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[Captain Shelby](https://fishies.lol/wiki/npcs/shelby) is old, slow and full of stories, about the whale who sang, the ice that chimes and the far reef. What he says depends on where he is this week.
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[Pip](https://fishies.lol/wiki/npcs/pip) talks more than he trades. He haggles over pebbles just for fun, collects shells and is always looking for a bigger house.
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[Lumen](https://fishies.lol/wiki/npcs/lumen) is slow, dreamy and kind. She minds the little jellyfish of Pearl Catch, and once a day she asks them to go easy on you.
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---
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In the game: https://fishies.lol/wiki/mechanics/npcs · Fishies 0.8.24
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This page is generated. Its text lives in [`locales/en-GB.json`](../../../locales/en-GB.json) under `wiki.topics.npcs`; correct it there.
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