Commit graph

345 commits

Author SHA1 Message Date
CRT
4d70be3404 apple submit --yes submits a draft prepared with --no-submit that already holds the version and items (was 'nothing to submit'); iap-submit the same for a draft holding the asked-for items; test, pitfall 90, CHANGELOG 2026-10-21 11:19:50 +07:00
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327a85e042 console verify: an older page's long labelled radio still counts from page text when the sheet answers Yes / No; tests and the teaser follow the new sign-in details question and the added App Privacy step 2026-10-21 05:39:45 +07:00
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b6ea9159d8 review-details: a reviewContact that is present but has empty fields (or no usable email) is named as such with its file, instead of 'no review contact' 2026-10-21 05:37:45 +07:00
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9c1f146c05 flags regenerated 2026-10-21 05:36:12 +07:00
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aceb994cae testflight distribute: groups of apple.testflight.groups missing on App Store Connect are created first (only the asked-for ones, never removed; dry run shows it); tests, skill, CHANGELOG 2026-10-21 05:35:19 +07:00
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163e666834 Game Center switch before submit: apple submit / resubmit and signing ensure create gameCenterDetails and gameCenterAppVersions when Game Center is in use (config, entitlements or the built IPA), shown in the dry run; validate blocks on either missing; fake 409 BUILD_INDICATES_GAME_CENTER_ENABLED until both exist; pitfall 89 2026-10-21 05:33:53 +07:00
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dd9e059036 desktop coverage: apple game-center, play games and games status mapped to the Game services card 2026-10-21 05:29:55 +07:00
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567d6ca181 gen-flags: Args.required reads are flags too (edit --ops, privacy-manifest --ios, apple listing --version were refused as unknown options); play games client listAll (no false flags) 2026-10-21 05:29:08 +07:00
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d427b5c4a4 apple game-center: literal API paths (query guard reads them); api coverage regenerated 2026-10-21 05:29:08 +07:00
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26f0723641 games status: both stores' game services in one read-only report (CLI, MCP games_status, desktop read method); --json status output stays pure JSON 2026-10-21 05:28:47 +07:00
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9f48dd57a4 MCP: apple_game_center, apple_game_center_status, play_games, play_games_status (writes dry by default) 2026-10-21 05:28:47 +07:00
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3116c230ae scan: Play Games Services dependency without the APP_ID meta-data or resource (sign-in fails at runtime) 2026-10-21 05:28:47 +07:00
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23f7c5a5eb validate / check: Game Center entitlement vs App ID capability vs config, the PGS APP_ID resource vs Gradle and config, store state vs the games list, player id as User ID reminders (App Privacy USER_ID, Data safety PSL_USER_ACCOUNT) 2026-10-21 05:28:47 +07:00
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5a5d7fd4e7 console plan play-games-services: agent-first PGS setup (games project, Android credential with the app-signing SHA-1, web OAuth client, owner's Publish) with absolute Play Console and Google Cloud links, and console verify from the page text 2026-10-21 05:28:47 +07:00
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ca7289b173 games: one config section for Game Center and Play Games Services (shared leaderboards and achievements); apple game-center (gameCenterDetails, gameCenterAppVersions, leaderboards, achievements and localizations, upsert by vendor id, read back); play games (Games Configuration API upsert, no POST retry); signing ensure adds GAME_CENTER when games.gameCenter 2026-10-21 05:28:47 +07:00
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dc6bb088a1 desktop coverage: every CLI command mapped to its window place (cli/lib/desktop-coverage.ts), docs/desktop-coverage.md generated from it, guard test fails on a gap or an unjustified not-for-desktop 2026-10-21 05:14:16 +07:00
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ce1b1edcb8 serve: desktop methods for play build / upload / share / app-id, apple build / upload / signing ensure / adhoc register + export, shots fonts / jpeg, install (dry run first; the host token answers their question) 2026-10-21 05:14:16 +07:00
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335a4124ab console plans: guardrails from a real run (2026-10-21): health none label and Sign in details Yes/No + Add details (old labels as altLabels, verify accepts both), finance boxes on step 1, App Privacy Additional Setup Required OK, verify from DOM input states (verify.capture, --from), Save + confirm before every Next on Play pages, IARC Digital purchases boxes and an exact-label in-page helper that refuses patterns and blanket answers; review contact found in parent folders, the profile and more key shapes with the files checked listed; one-line errors for missing required values (Args.required); pitfalls 86-87, tests 2026-10-21 05:03:02 +07:00
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dda21d2570 shots record (web): frames at device pixels through Page.captureScreenshot (clip scale = dpr, long side capped at 1920, 3 requests in flight, midpoint timestamps into the ffmpeg concat); Chromium's screencast stayed at CSS size. Warnings for frames smaller than asked and under 20 frames/s; record-web browser test, pitfall 85 2026-10-21 03:59:39 +07:00
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3a11682a37 shots: app titles get the weights the templates use (variable axis, used range or static weights; font-weight warning), palette.bg as one colour or a CSS gradient string (validated; contrast guard in shots check), photo backgrounds (palette.image, shots.feature.background) with overlay and cover crop 2026-10-21 03:07:26 +07:00
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353e13d5be shots: Playwright's chromium is taken from the namespace or default of a project's CommonJS playwright; a module without chromium.launch names the resolved file and its exports (a project's playwright 1.57 under a global Bun install gave 'reading launch of undefined'); tests: the review-account fixture typechecks 2026-10-20 13:44:22 +07:00
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8c1a01d856 config loads without Node's MODULE_TYPELESS_PACKAGE_JSON warning in a CommonJS project; capture sign-in docs use captureAuth and check notes a local capture that signs in with reviewDemoAccount (the App Review account) 2026-10-20 13:11:10 +07:00
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e1e4e05237 shots capture: signed-in web apps (shots.capture.auth request with ${cred:}/${env:} references or storageState), shots login saves a demo sign-in to .storebound/auth.json (0600), expired-session warning, secrets and cookies masked 2026-10-20 12:41:43 +07:00
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9ab64bcbdf apps folders add adds the folder (template note, refusals with reasons); MCP: .mcp.json never spawns a missing plugin path (sh fallback to PATH, npx), mcp/serve skip the self-update, spawned handshake test; store build minimums in one dated table: Play target API 36 and App Store Xcode 26 / SDK 26 blocked in scan, validate, play upload/release, apple upload; pitfalls 81-83 2026-10-20 12:15:00 +07:00
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e59539fec8 shots: Mac App Store screenshots (mac size, APP_DESKTOP to the macOS version), a landscape layout (Mac window or bare; Mac, Play Chromebook, Play tablets), safe margins in every template checked by shots check from the render's layout boxes, a contact sheet timeout that scales with images, sizes and load; pitfall 80 2026-10-20 03:29:19 +07:00
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30488c512d release: the desktop typecheck runs before the tag (0.8.14's Mac build stopped on an unused variable after the tag); a staged npm publish (409 previously staged) waits for the maintainer's approval instead of 5 minutes of polling; cross-store: drop the unused variable 2026-10-20 03:16:23 +07:00
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74101edeca api tables regenerated (the new creative-assets and platform commands wrap more operations) 2026-10-20 03:08:37 +07:00
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9db7180eb9 merge origin/main (cross-store text checker); macOS platform pitfall renumbered to 79 2026-10-20 03:06:16 +07:00
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c2f34c62f3 apple creative-assets: place Header and Search Results assets once Apple approved them (the version page offers only approved assets); waiting files are reported per locale and placement with their upload date and the re-run command, in the run, --verify, validate and the report; iPhone Duo: the published API spec still has no Duo type, the note says the console takes Duo and the API does not yet 2026-10-20 03:04:14 +07:00
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47dfd372fe apple: macOS (tvOS, visionOS) versions are no longer invisible: every version and review submission lookup is per platform; status, listing, listing pull, resubmit, submit, release and screenshots take --platform and otherwise pick the platform that has the version they need (refuse naming both when several do); status, validate, release status, the report and the desktop label versions with their platform; MCP and owner actions get platform; pitfall 77 2026-10-20 03:00:05 +07:00
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edabbec874 cross-store text: other platforms named in App Store text (2.3.10: Android, Google Play, ...) or Play text (Metadata: iOS, App Store, Game Center, ...) are refused by every text write (apple / play listing, play release / upload notes, listing set, whats-new, storebound edit, desktop editor), blockers in check / validate, scan other-platforms / play-other-platforms; listing.allowPlatformMentions for the owner's functional mentions; whats-new splits [apple] / [play] lines per store; storebound api --yes without a TTY is refused (exit 1, stderr) instead of a silent dry run; pitfalls 77, 78 2026-10-20 02:57:25 +07:00
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1736300784 apple creative-assets: a placement App Store Connect refuses on the live version is reported with the live version page's deep link, the live page stays unchanged (new placement first, old one removed after) and the other live slots are not retried; pitfall 76 2026-10-20 02:50:09 +07:00
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98d3bf4410 creative-assets: the dry run plans one upload per file, not per slot (a shared file used by 13 locales read as 26 uploads) 2026-10-19 06:01:56 +07:00
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7e69883dfc creative-assets: the no-files message names the shared creative folder too 2026-10-19 05:47:54 +07:00
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3542b897c8 creative assets: <renders>/creative/header.* / search.* fill every language without its own file (art without words needs no copy per locale; one upload, placed per locale) 2026-10-19 05:47:27 +07:00
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c03291e7f7 apple creative-assets: a live app without an editable version uses the live version (only approved assets are selected there; new ones upload and wait for a review of their own via --add-for-review); pitfall 76: placements read back ACTIVE live, a state the 4.5.1 spec does not list 2026-10-19 05:45:47 +07:00
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183579449c apple creative-assets: select Header and Search Results assets once processed (Prepare for Submission), not once approved: Apple reviews an asset only in a review submission, so 0.8.13 waited forever; upload and select in one run with a bounded processing wait; --add-for-review puts unreviewed assets into the draft review submission (never submits); --verify reads every slot back read-only (MCP apple_creative_assets_verify); a rejected file or one that failed processing twice is not re-uploaded, an archived copy is unarchived; fake commits library assets to PREPARE_FOR_SUBMISSION; pitfall 76 rewritten; apple-name check test only looks at name hints 2026-10-19 05:42:53 +07:00
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e5369090fa apple creative-assets: App Store Header and Search Results (PRODUCT_PAGE_HEADER_ASSET, APP_STORE_SEARCH_RESULTS_ASSET) through the App Asset Library: local size / alpha / video checks, upload once by MD5, select only approved assets, replace on a changed file; check / validate note, MCP tool, gallery and desktop Art row, docs, pitfall 75 2026-10-18 13:10:20 +07:00
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14ffe3545a npx / bunx storebound always run the newest version: a copy started from the npx or bunx cache re-runs the command as storebound@<newest> when npm has a newer one (registry asked at most every 10 minutes, 1.5 s timeout; off with STOREBOUND_NO_UPDATE=1, in CI and offline); a project install gets a one-line note instead 2026-10-18 13:09:06 +07:00
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3381673ae6 iPhone Duo screenshots (render, check, upload skip with console link while the API has no display type) and the medium display class as the required iPhone set, labels as in the console 2026-10-18 13:07:15 +07:00
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af349b3db1 report: storebound report writes one shareable, self-contained readiness page (.storebound/reports/readiness-<date>.html; --md, --json, --no-open, --offline, --out) from scan, check and validate: a verdict per store (Ready to submit / N blockers / Not checked with the reason), findings per store by severity with guideline, evidence, fix and console button, the owner's compliance questions as a checklist, secrets masked; storebound.dev look, light / dark, print; desktop Checks > Report (same code path, opens through project_reveal) and its Markdown export on the same renderer; read-only MCP tool report 2026-10-18 01:42:03 +08:00
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5a266b952f templates: the 2.3.1 example line says where the same goes on Google Play (no review-notes field: App access 'Any other information' with a sign-in, and the full description for what needs a subscription) 2026-10-18 01:29:36 +08:00
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61cb3338e8 scan: remote config, feature flags and remote paywalls not told to review (App Review 2.3.1, Play Deceptive behavior): remote-features finding for both stores, medium, with deep links, unless the review notes mention them; check prints it as a warning, validate carries it; warn only, the templates get a commented example line; code obfuscators a low note, minify alone nothing; store-pitfalls 74 2026-10-18 01:26:32 +08:00
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824758179b review access: guest-play apps rejected by Play as a login wall (empty name field, disabled Continue, a code link on the first screen): check warns for a Play app with a first-run gate or IAP and no reviewAccess.instructions; with guest steps the play-sign-in-details plan declares one entry without credentials, the dialog's required full-access box as the owner's step; store-pitfalls 73 2026-10-17 12:50:06 +08:00
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8a84ab4089 play: changesNotSentForReview goes only on edits.commit (validate answers 400 "Unknown name changesNotSentForReview: Cannot bind query parameter", found by a game on 220e9bb's real run): a refused commit is committed again with the parameter, a dry run's refused validate only says how the real run commits; the fake Play refuses the parameter on validate and a test asserts validate never gets it 2026-10-16 05:53:18 +08:00
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220e9bb072 play: an edit Play will not send for review (400 'set changesNotSentForReview to true', a game 1.0.1 (5) after a rejection) is validated and committed again on the same edit with changesNotSentForReview=true; dry runs validate that way and say so; prints the Publishing overview link (owner's button), records it in .storebound/ for play status; --not-sent-for-review on release / upload / rollout / listing / images and MCP / desktop; pitfall 72 2026-10-16 05:50:37 +08:00
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a1647e9552 scan: an email hit whose line or the 3 lines above (doc comment, enclosing interface) name a server / config identity is not user data (a game apps/server/src/iap/rtdn.ts: email: string | null under 'Push service account email') 2026-10-15 22:51:02 +08:00
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9171cb1129 scan: the email detector skips server / config identities (a service account or OIDC email of a Pub/Sub push, SMTP / sender / admin addresses, values from the environment); a game's rtdn: { audience; email; token } in apps/server/src/config.ts was flagged as App Privacy Email Address 2026-10-15 22:49:35 +08:00
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e500e88e40 Console pages as absolute deep links: cli/lib/console-links.ts builds the URL of every App Store Connect / Play Console page from apple.appId, play.developerId and play.appId (app list / developer chooser when unknown); every plain 'App Store Connect > ...' / 'Play Console > ...' direction in cli/ and templates/ now carries it, validate / scan / declarations / release plan JSON carry url, the desktop shows an Open button; tests/console-links.test.ts guards it; AGENTS rule 11, pitfall 71 2026-10-15 19:55:37 +08:00
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b830a99a5f First in-app purchases left out of a review are caught (pitfall 70): firstProductGaps in validate / release plan (blocker) and the apple submit plan (refuses to leave a never-approved first product out); apple status (WARN + firstProductGaps in --json), release status and the desktop checks warn while a version waits for or is in review without it; iap-review says 'ready, not submitted yet' instead of 'complete' 2026-10-15 19:31:26 +08:00